Rumble in the Jungle (R&D)

Just a small post with an R&D render of a personal project.

Rumble in the Jungle project: RnD 1

Celebrating the release of Corona's alpha v6, I used it to scatter a bunch of tropical Archmodels. The new release brought a lot a of new features to the table, be sure to check them out of the Corona homepage.

Render elements have been sorted out, which adds a higher level of post-production options. For instance, the reflections in the water were rendered perfectly clear and blurred in post. This way the full HD render only took about 15 minutes to get where it's at. The renderer never ceases to amaze me, it's so much fun to use and produces truly great results fast.

For me, it combines Vray-esque performance with the level of integration mental ray has in 3ds Max.

Grass was done with the Grass Generator, of course. Still working on the new features, having fun discovering maxscript.